Thursday,  7/3/2008 ,  10:55:45 PM ET,   Brooklyn and Prattsville, NY

iDon is the moniker of Don Archer, digital artist and director of MOCA: Museum of Computer Art.
Click links in two lefthand columns for MOCA's world-class art sites.
This is the fourth edition of iDon's blog.

Michael P. Ammel
Creativum

Maitre Andre
Contemporary Drawing

Apostolos
Omnimedial images

Ricardo Baez-Duarte
Photography

Vijay Bhai
Digitalvisions

Maciej Blazejczyk
Monastyr

Leslye Bloom
Computage

Bart Borland
Archival digital prints

Rick Borstelman
Art Portfolio

Michael Bowdidge
Digital art

Claudio Braier
Abstract Art

Thomas Briggs
Salient Images

Thomas Broadfoot
Art BySilent

Sara Slee Brown
Art via scan

Heidemarie Z Carnelid
Art by Heidemarie

Lauren Cazden
Cazden Gallery

Vlatko Ceric
Algorithmic Art

Tom R. Chambers
Portraiture & visual arts

Alexandre S. Chlenski
Intrinsic View

Constantine Cionca
Ikon Art Studio

Carol Cooper
Compass WebWorks

Linda Cornelius
Digital Paintings

Claude Delmas
Art Passion Photo

Thomas Demuth
Economy of Polygons

Michele Dessureault
Pruniermei

Ivan Domeyko
Digital art

Steve Edge
Sketches, paintings, art

Nico Emons
Mysticonism

Bruno Fabien
Galerie Numerichromes

Meg Fox
Light as Medium

Colin Goldberg
Metagraphs

Kona Bonn Grier
Kona Arts

Juliette Gribnau
Bodhi Creations

Dieter Grossmann
Motu

Kenneth Gustafsson
Artkg

Eva Gyorffy
Homo Ludens

Alan Hauge
Surreal popart

Tan Haur
Art + Virtual Gallery

Banu Haznedar
Circle: Multimedia

Mamta B. Herland
Photomontage

Cecil Herring
Spacescapes Art

Natali Hromin
Atanor

Chava Hudson
Art and Design

Mark Hughes
Sham

John Hughson
Discoveries

Ellen Jantzen
Etavonni

John F. Johnson
Adobe Web Photo Gallery

Karen Jones
Fractal art

Richard Journo
Contemporary Visual Art

Juan San Juan
Artgoritmo

Gerhard Katterbauer
3d figures, architecture

Dolores Kaufman
Transmutations

Charles Kiene
Fine art, photography

Zygmunt Kozimor
Photography

Tibor Kovacs-egri
3D Art

KPK: Klaus-Peter Kubik
Fractal art

Karin Kuhlmann
abstraXness

Emilia Kun
Fiberart, surface design

Dan Kuzmenka
New and vintage fractals

Anjo Lafin
Digital Art Ways

Alberto Magrin
Temporary art

David Makin
Makin Magic Fractals

Satoshi Matsuyama
Photo art

Abigail Kurtz Migala
AKM Digital Art

Meredith Bricken Mills
InLightened Images

Mandy Mojica
Celebration of Women

Vladimir Obr
Visual artist

Tina Oloyede
Aartika

Cris Orfescu
Nanoart

Mo e Gio Pagni
mo&gio

Jamie Austin Paige
NirvanaBlues

Elio Pastore
Pictorial art

JP Paul
Portfolio

Jerzy Pietruczuk
Online Portfolio

Karen Preston
Digital collage works

Bruce Price
New Kinds of Beauty

Joe Rebholz
Digital painting

Sarah Rees
Crazy for Creations

James G. Respess
Green Flash Photography

Sylvie Robert
3d rendered artwork

Roslyn Rose
Roslyn Rose...Artist

Marcel Rouweler
Digital art-galleries

Jurgen Schmitz
Digital Paintings

Nicholas Blake Seals
Digitalpaintings

Philippe Smeyers
Visual art

Holly Smith
FlameBorn Digital Art

Steve Soper
Free Transform

Joao Ricardo Spagnollo
Esculturas Virtuais

Renata Spiazzi
Flame fractals and more

Roberto Stephenson
Portfolio

Magdalena Taber
In the field of possibilities

Ansgard Thomson
Digital fine art

Carol Tipping
Astrology, nymphomania

Vladanovic
Photo art

Thomas Vorce
Joy for the Eye

Ken Weissblum
Metaphotography

Marianne Wiedenfeld
d.ART

Trixi Willius
Fraxflame & Artmatic

Terry Wright
Rooms with a View

Fran Yeoh
Arcane Fractals

What is Digital Art?
Click for short essay bottom of this page

Video fine art

An animated film: L'Eau Life by Jeff Scher

Jeff Scher is a painter who makes experimental films and an experimental filmmaker who paints. His work is in the permanent collection of the Museum of Modern Art and the Hirshhorn Museum, and has been screened at the Guggenheim Museum, the Pompidou Center in Paris, the San Francisco Museum of Modern Art, and at many film festivals around the world, including opening night at the New York Film Festival. Mr. Scher has also had two solo shows of his paintings, which have also been included in many group shows in New York galleries. Additionally, he has created commissioned work for HBO, HBO Family, PBS, the Sundance Channel and more. Mr. Scher teaches graduate courses at the School of Visual Arts and will be joining the faculty at NYU Tisch School of the Arts Kanbar Institute of Film & Television's Animation program in the fall. He lives in Brooklyn with his wife and two sons.

Regarding this video he writes, "I wanted to get the feel of water and the emotion of being in it, while capturing the water action moments that are the most fun to draw: jumping, swimming, falling in and climbing out. Because I stuck to these highlights and cut quickly, the film developed a momentum that began to feel almost hypnotic, but happily so. As it evolved it became a celebration of water and summer.

"The direction I gave Shay Lynch in composing the music was to think about a the cascading epiphanies of Vivaldi. The music he wrote perfectly celebrates the joy of being in water."

Morphing video art

I did a search on YouTube for digitalart and came up with a surprising find: video artists using morphing software for dramatic effect. Here is one of the best of them.

I have no idea how this video was done. It is based on female portraits in western art over a 500 year history. The music is Bach's Sarabande from Suite for Solo Cello No. 1 in G Major, BWV 1007 performed by Yo-Yo Ma. This video was nominated as Most Creative Video 2007 YouTube Awards.

I played with morphing software years ago but could never do anything like this. I can only suggest that the artist, Philip Scott Johnson, scanned these portaits into his computer, then took immaculate care, patience and precision to seamlessly morph the portraits. This video runs for almost three minutes.


Kyra: a digital movie

I once went to film school but it didn't take, so as an artist I have had to rely on still art ever since (mostly). And digital art remains almost entirely still art, as a review of the MOCA site will reveal. But maybe that's changing. Here's a piece of movie art that makes me almost wish that I had stayed with my original inspiration.

A virtual actress with emotions

Read what Jean Lafleur, the producer, says about Kyra and see the movie here:

Kyra, a digital movie

ARCHIVES
First edition (04/09/08)
Second edition (04/12/08)
Third edition (04/26/08)

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What is Digital Art?

Want to know all about digital art?
Here's a comprehensive overview
by JeriAnn Holt


Digital art is like any other art. It just is created using different tools than the more traditional arts.
Art is not about the tools used to create it. It is about the vision, message, or emotion of the artist. Photography is a medium through which artist's may create art. Likewise, a computer is just a medium or tool through which an artist can express his/her vision of line, form, color, composition and rhythm.

An artist chooses the medium (oils, watercolors, or pixels) she wants to use. When the digital artist, has mastery over the tools and technologies [software, equipment, etc.], she can go beyond "taking a digital picture" or "applying an effect" and create art - an individual expression of her vision.

Digital Art falls into three basic categories: digital painting, digital photography & darkroom, and fractals. There are several subcategories and, of course, the artist can combine any and all to create their own unique vision.

Below are descriptions from the Digital Fine Arts Society of New Mexico which accurately describes the various types of Digital Fine Art. Digital Photography, Photopainting, and Integrated Digital Art which characterize my work are, of course, discussed first.

Digital Photography



The artist uses a digital or conventional camera. The photographs are digitized and translated to the computer environment where the artist uses image editing and special effects software to perform darkroom type manipulations.
 

     ...

Photopainting



This combines the disciplines of photography and painting. The artist uses image editing and paint software to go beyond dark room techniques to add further expression to the image.


Digital Collage



This is a technique of combining many images from varying sources into one image. This is most commonly achieved by the use of layering techniques in image editing and paint software. The artist may also use images from x-rays or radar to produce images that the eye does not normally see, which expands the realm of human perception.


Integrated
Digital Art


This is the "mixed media" of the digital art world. Artists combine any number of the techniques to achieve unique results. The digital environment is much less restricted than conventional mediums in this type of integration and manipulation.

Digital Painting

2D: The artist creates 2D images totally in the computer virtual environment with the use of painting tools that emulate natural media styles. Sometimes referred to as "Natural Media". 

3D: The artist uses 3D modeling and rendering software to essentially sculpt in virtual space. This method also makes use of all of the other methods.



Vector Drawing

 



The artist uses vector drawing software and creates the image totally in the virtual environment. This makes use of shapes which are outlined and can be filled with various colors and patterns. This tends to produce a harder edged or graphic look.



Algorithmic/Fractals
 



This is art produced exclusively by mathematical manipulations. This is the so-called "computer generated" art. The art here lies in the invention of the mathematical formulas themselves and the way the programs are written to take advantage of the display capabilities of the hardware. The art also lies in the creative intentions and subsequent selections of the artist/mathematician.
 
 
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

References:

Museum of Computer Art

Digital Fine Arts Society of New Mexico

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